top of page

Second Grade Standards

Engineering

  • Ask questions, make observations, and gather information about a situation people want to change to define a simple problem that can be solved through the development of a new or improved object or tool.

  • Develop a simple sketch, drawing, or physical model to illustrate how the shape of an object helps it function as needed to solve a given problem.

  • Analyze data from tests of two objects designed to solve the same problem to compare the strengths and weaknesses of how each performs.

Technology

  • Select and operate appropriate software to perform a variety of tasks, and recognize that users have different needs and preferences for the technology they use.

  • Explain what passwords are and why we use them, and use strong passwords to protect devices and information from unauthorized access.

  • Compare how people live and work before and after the implementation or adoption of new computing technology.

Coding

  • Model daily processes by creating and following algorithms (sets of step-by-step instructions) to complete tasks. 

  • Model the way programs store and manipulate data by using numbers or other symbols to represent information. 

  • Develop programs with sequences and simple loops, to express ideas or address a problem. 

  • Decompose (break down) the steps needed to solve a problem into a precise sequence of instructions. 

bottom of page